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The Witcher 2


36 replies to this topic

#21 Raine

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Posted 10 July 2011 - 05:51 AM

Fuck everything. *Bumps this thread* Everyone needs to play this.

New patch omg.

Patch 1.3 notes:

1. New FREE DLC – “A Sackful of Fluff” is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who demonstrate patience.
2. Game now supports 4:3, 5:4, 16:10 aspect ratios.
3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage or collect previously stored items, talk to innkeepers.
4. A „Junk‟ panel has been added to Inventory to provide greater clarity in item classification.
5. New menu option added in „Extras‟ - enables players to view in-game animated sequences (flashbacks, memory flashes, dreams stolen by harpies) outside of the game.
6. A „Quickload‟ option has been added under the F9 key.
7. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the option to hide/show the HUD is available by default under the 'H' key. Users who have modified the key assignments on their installations should go to the 'Input Settings' dialogue of the Witcher 2 Configuration Tool to assign a key to this option. Please note that the game cannot be played with the HUD hidden.
8. Issue involving the game not running at 2560x1440 resolution has been resolved.
9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.
10. Key bindings have been corrected to enable configuration of mouse buttons for use by left-handed players.
11. Assorted key binding options have been added to facilitate configuration of controls and quick access to various in-game panels.
12. Issue related to game settings being reset to defaults upon patch installation has been resolved. Patches no longer reset game settings.
13. The configuration file is no longer over-written when the launcher/configuration tool is patched and over-written.
14. The launcher now closes while the game is being patched, thus eliminating the resulting game patching error.
15. The launcher now closes completely and no longer continues to operate in the background.
16. „Installed game version is invalid or incomplete‟ error in updater when free space on system drive is insufficient – message has been corrected to reflect more accurately the nature of the error.
17. Mutagens are now alchemy ingredients. Minor mutagens drop more frequently than do major mutagens, though the overall mutagen drop rate has been reduced.
18. Corrections have been made in the mutagen drop rate and in Thorak‟s store.
19. „Dragon‟ section of Prologue does not become available until after all assault-related sections have been completed, thereby softening the difficulty curve at the start of the game.
20. During the fight against the kayran, when the bridge collapses, a map pin appears at the end of the bridge to facilitate player navigation and quest completion.
21. Map pins have been corrected in many quests.
22. Quen Sign slightly de-buffed – Sign dissipates 20% faster after foes land a blow. Assorted minor balance issues related to this Sign have also been resolved.
23. Issue with Dragon‟s Dream bombs has been resolved. Damage to bosses from cast daggers has been reduced by one-half.
24. Several optimization improvements have been made in the tavern in Vergen.
25. Problem with music accompanying „stealth‟ sequences has been resolved.
26. Issue related to arm wrestling Bart Bargee has been resolved. Players can no longer win coin from this character endlessly.
27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
28. Mini-game contestants at one of the in-game taverns now switch positions correctly without blocking one another.
29. Problem involving Fenn‟s sword in combat has been resolved.
30. Problems with herbalist‟s gloves have been resolved.
31. In the Prologue, Geralt retains his steel long sword throughout, i.e., he is no longer automatically equipped with his default sword for the „Assault‟ sequence.
32. Problem with some nekkers being immortal has been resolved.
33. Issue with triggered black screens blocking game progress has been resolved.
34. Interactions no longer appear on nekker nests after these have been destroyed.
35. The “Scent of Incense” quest no longer shows up as failed after being completed successfully.
36. Sudden switch to gameplay just prior to cut scene involving Cynthia and Philippa has been eliminated.
37. Triss, Roche and Iorveth are now de-spawned before the final credits roll.
38. Guard pacing cycles have been corrected.
39. The Redanian messenger in Henselt‟s tent can no longer be killed, preventing him from re-spawning.
40. Elf woman in Vergen no longer strikes a T-pose.
41. Rotfiends feeding on corpses no longer re-spawn after corpse is burned.
42. Several fixes have been made in the functioning of in-game populaces.
43. Numerous problems with cameras in dialogue sequences have been resolved.
44. Assorted corrections have been made in dialogue sequences (including King Foltest‟s gestures on the town walls in the Prologue).
45. A progression break in the „In the Claws of Madness‟ quest has been eliminated.
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#22 JRRD

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Posted 10 July 2011 - 08:24 AM

Hahaha, "Sack full of Fluff." Where do they get this stuff? Well, looks like you will have some more Witcher action.
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#23 The_Nightstalker

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Posted 10 July 2011 - 04:26 PM

Dammit HTHR, that post made me think the update was finally out now. Anyway, this patch will fix most of the minor issues I still had in the game after 1.2, so lots of props to CD Projekt RED for taking the time to put it together. I will be kind of sad that I can't swindle that arm wrestler out of his orens though.

#24 Raine

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Posted 11 July 2011 - 10:14 AM

I got overly excited when I saw the patch notes. >_>
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#25 The_Nightstalker

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Posted 20 July 2011 - 05:23 PM

Patch 1.3 is OFFICIALLY OUT!

#26 Raine

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Posted 20 July 2011 - 10:19 PM

Welp, at least one good piece of game news today.

Now to get Jared to fix the restarting PC.
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#27 Raine

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Posted 17 August 2011 - 09:11 AM

Double post for a new Xbox 360 trailer. :D It's gorgeous. <3



Also some TW2 2.0 details (yey GAF):

Quote

Developer diary - Don't watch if you haven't played/beaten TW2.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
- Free
- Release date: September 29th

Not the Enhanced Edition I was hoping for, but still good. <3
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#28 Jeeves

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Posted 17 August 2011 - 03:39 PM

If that's actually how it will look on 360 then that's pretty amazing.
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#29 The_Nightstalker

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Posted 17 August 2011 - 06:20 PM

The graphics are probably going to look most comparable to the medium setting on PC. The great thing about this game's engine is that it looks ridiculously amazing, even with the eye candy turned off.

By the way...(TW2 spoilers below)
Spoiler


#30 Raine

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Posted 29 September 2011 - 05:28 PM

Patch 2.0 is out today! :D
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#31 The_Nightstalker

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Posted 29 September 2011 - 07:52 PM

Time to test out this bad boy to get a taste of what the 360 version will be like.

#32 Raine

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Posted 27 January 2012 - 05:10 PM

It took me a night to absorb this information. :D

Xbox 360 Release Date Announcement Trailer

The Witcher 2 Enhanced Edition releases April 17th, 2012. Enahanced Edition comes with all of this content for the standard price of a new 360 game ($60). What am I getting as soon as it becomes available for preorder? AWWW YEAH, DARK EDITION. All that for $80 and IT HAS THE MEDALLION. <3333333333333 That black and white wolf t-shirt preorder bonus is amazing and I would love to know where I can preorder to get it.

Anyway, some changes/additions (more will be revealed the closer it gets to release):
New CGI intro sequence
33 minutes of new cinematics
Four additional hours of gameplay
Two new adventures
New characters
New locations
Revamped intelligent camera system
New target locking system
Improved Character Panel
New panels navigation bar
More responsive control system

I believe Act 3 is where much of the content is added, so I'm very excited about that. PC TW2 owners get the in-game Enhanced Edition content for free through a patch. Fuck yeah, CD Projekt!
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#33 Jeeves

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Posted 27 January 2012 - 06:08 PM

Man, that sounds like a ton of new content. Guess I should get cracking on the first game soon.

Awesome that you're getting your medallion. All's well that ends well, right? :D
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#34 The_Nightstalker

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Posted 29 January 2012 - 10:59 AM

Here's the conference from earlier in the week. Note, there are some spoilers. LINK

#35 Raine

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Posted 29 January 2012 - 09:30 PM

They show some of Act 3 so I don't recommend watching for those who haven't beaten it. Also, facebook. :user
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#36 JRRD

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Posted 29 January 2012 - 10:50 PM

I am so happy they are giving out that amulet again. I really didn't want to search for it and pay. Thank you Witcher.

But yeah, I can't wait for this game to come out too! Even though I will still play it on the PC when I get the chance. More reasons to revist it later I guess.
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#37 The_Nightstalker

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Posted 29 January 2012 - 11:53 PM

Sorry, I forgot to add a spoiler warning in front of that earlier. Also, I wasn't sure if you could watch that without FB and that was the only source for the conference.





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